Friday, January 11, 2013

Case Study No. 0720: Ulraunt and Tethtoril

Let's Play Baldur's Gate 513 Falsely Accused
9:28
Falsely Accused [Session 95, Part 1 of 3]. Lilly & Co are placed under arrest for the murder of Iron Throne leaders Brunos Costak and Rieltar Anchev. Ulraunt plans to send us to Baldur's Gate for a trial; but Tethtoril, believing us falsely accused, helps us escape by transporting us to the catacombs beneath Candlekeep. We also learn that Koveras was in fact Sarevok!

The misadventures of Lilly Black, a lawful evil elven mage in Baldur's Gate with Tales of the Sword Coast expansion.

Using version 1.3.5512 with TotSC patch (bioware.com), Baldurdash FixPack 1.1 (baldurdash.org), aVenger's "Elven Charm & Sleep Racial Resistance" fix from BG1 Unfinished Business v11 (pocketplane.net), and Dudleyfix FixPacks #1 [1.1], #2 [2.11], and #3 [1.0] (forgottenwars.com/dudleyfix).

Developed by BioWare (bioware.com) and published by Black Isle Studios and Interplay Entertainment (interplay.com) in 1998.
Tags: Let's Play Baldur's Gate BG Tales of the Sword Coast TotSC Video Game Lilly Black
Added: 2 years ago
From: mynameisnotlilly
Views: 480

From wikipedia.org:

Baldur's Gate is a role-playing video game developed by BioWare and released in 1998 by Interplay Entertainment. The game takes place in the Forgotten Realms, a high fantasy campaign setting, using a modified version of the Advanced Dungeons & Dragons (AD&D) 2nd edition rules. The game received critical praise, and was credited (along with Diablo) with revitalizing the computer role-playing game (CRPG) genre.

The story follows the journey of the player-controlled protagonist around the Sword Coast region, which lies on the west coast of the continent Faerûn, as this character grows up and learns of his or her unusual origins following the cataclysmic Time of Troubles. Development of this player character (PC), and an accompanying party of diverse companions, occurs through interactive dialogue, exploration, and numerous battle skirmishes. The game provides rewards to the PC according to the morality of the choices made by the player.

The player character and his/her friend Imoen have grown up together since childhood under the tutelage of their guardian, the mage Gorion. As orphans, they were raised in Candlekeep, an ancient fortress-turned-library in the rural Sword Coast region, which lies south of the city of Baldur's Gate. However, strange things are afoot on the Sword Coast: iron production has virtually halted, metal already produced quickly crumbles, and bandits scour the countryside hunting iron over any other treasure. Strangest of all, even inside the secure walls of Candlekeep, there are mercenaries with designs on the main character's life. Gorion knows what is going on, but will not tell the player character, and instead decides to leave Candlekeep and journey with the player character to a hiding place. However, the night after leaving Candlekeep, they are ambushed by a group of bandits led by a mysterious "armored figure" who kills Gorion when he refuses to hand over the player character, who flees into the night. The player character soon runs into Imoen, who had been following in secret after reading a note about the journey on Gorion's desk. She too saw Gorion's murder, and now insists on accompanying the character.

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From wikia.com:

Candlekeep is a many towered fortress library that stands on a crag, looking down upon the Sea of Swords. The library is filled with books and scrolls of knowledge, and it was the home of the great seer Alaundo, who foresaw the coming of the Bhaalspawn. To gain entry to the halls of wisdom, a visitor must gift the library collection with a new tome of immense value. The shrewd gatekeepers accept tomes of no less than 1,000gp.

The path to Candlekeep is called the Way of the Lion.

History
Although some sources state that Candlekeep was originally the citadel of Alaundo, grew around his small and humble tower, the keep actually predates the seer by some hundred years, having been founded in c. -200 DR.

In 75 DR, Alaundo arrived in Candlekeep to study the writings kept there and got a reputation for his visions into the future. Legends say that he foresaw his own demise, and journeyed to Candlekeep to donate his records. He died the year after. By 82 DR, the sages had become so impressed by the accuracy of his predictions that they assigned thirty monks to a never-ending "Chant of the Unfulfilled Prophecies".

The Monks of Candlekeep
The Avowed is the name the monks of Candlekeep call themselves. As of 1372 DR, the Avowed are ruled by the Keeper of the Tomes, Ulraunt, and his assistant, First Reader Tethtoril.

The small community of monks and scholars residing in Candlekeep mainly favors Oghma, the god of knowledge, as well as the deities Deneir, Gond, and Milil.

Ulraunt
Ulraunt, the current Keeper of the Tomes of Candlekeep, is a Class 3 Loremaster, known to be a proud and haughty wizard.

Tethtoril
This tall, impressive, wise, and soft-spoken man is often mistaken for the Keeper of Tomes of Candlekeep. He is more intelligent, regal, and sensitive than his superior Ulraunt, by far; and Ulraunt knows it.

Yet Tethtoril is unfailingly loyal, thoughtful, and diligent in his duties, often anticipating troubles and preparing beforehand to spare Candlekeep troubles or Ulraunt any embarrassment.

He will often bestow words of wisdom upon the player ("Go to Gorion and listen well, for without knowledge, life is a mere shadow of death").

Appearances
* Candlekeep is the starting location for the protagonist in the CRPG Baldur's Gate. Likewise, it is the starting point for the novel based on the game.
* In Crucible: The Trial of Cyric the Mad, Candlekeep is besieged by followers of Cyric as they strive to obtain the Cyrinishad carried by the paladin Gwydion Fleetfoot.
* In The Lost Library of Cormanthyr, Candlekeep is the seat of an expedition to seek the lost library of Cormanthyr led by Baylee Arnvold.
* In the Neverwinter Nights 2 expansion pack, Mask of the Betrayer, the developers developed a new Prestige class for players called the Arcane Scholar of Candlekeep, which allowed a spellcasting character to better focus their metamagic.

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From gamebanshee.com:

This citadel of learning stands on a volcanic crag, overlooking the sea. It is a many-towered fortress, once the home of the famous seer Alaundo, and it preserves his predictions along with all the written records and learning of the Realms that can be assembled. Candlekeep is certainly no tourist resort, but there is a store, a temple and a fair inn here. The price for most travelers to enter the Keep proper is a book. Those wishing to examine any writing in the Keep's library must gift Candlekeep with a new tome of no less than 10,000 gp value.

Important characters:
- The Keeper of the Tomes, Ulraunt (LN, Human Male, Wizard 9th level)
- The First Reader, Tethtoril (LG, Human Male, Priest of Mystra 18th level)
- The Chanter and the Voices of the North, South, West and East
- The Gatewarden
- Gorion, your foster father

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From lparchive.org:

Watcher: [Player]! Stay where you are! I do not wish to harm you, but you must come with me! You are to be questioned regarding the murder of the Iron Throne leaders. They were apparently killed not an hour ago, and an item of yours was found with the bodies. Please, you will get a fair trial if you come quietly. I will use force if I must.
Minsc: All right, I surrender. Take me to Ulraunt or Tethtoril so I can prove my innocence.
Watcher: I am glad to hear that. I did not wish to harm you. I am sure this mess will be cleared up soon.

Oh for crying out loud. We FINALLY get some freaking answers but we cant discuss them with the ONLY PERSON WHO MIGHT KNOW SOMETHING ABOUT IT? Fine. Whatever.

[the player and his party are placed in a holding cell]

Not like we haven't been in a dungeon before...

Ulraunt: So, [Player], you have sullied your father's name by defiling his home and bringing ruin to a peace that has lasted for centuries. I spit on you and all of your friends; your transgressions will be punished in the most severe form. I formally accuse you of the murders of Brunos Costak, and Rieltar Anchev.
Branwen: But I have done nothing wrong! Why have you accused me of such a thing?
Ulraunt: Why have I accused you? You were seen fleeing the murder scene by the guest known as Koveras. He found the identifying ring of a Shadow Thief assassin in your personal effects, and gold minted in Amn. I feel that is strong enough proof to accuse you.

It wasn't long before Ulraunt visited us. It was hard not to cheer when we heard that Brunos and Rieltar had been murdered, but we're trying to be INNOCENT here remember?

Ulraunt: From everything we have seen and found, it is not hard to figure what your purpose was. From what I have been told, you have been trying to place all the misfortune of the Sword Coast squarely on the shoulders of the Iron Throne. I assume you and your friends are assassins in the employ of Amn. Perhaps you were sent up north to create discord in the region before an Amnish invasion. It matters little, you and your friends are to be sent to Baldur's Gate where an appropriate punishment will be administered.

Koveras was obviously NOT on our side. I'm going to bet that he killed them and planted the evidence. Shifty little bastard, but he's CLEARLY not with the Iron Throne, otherwise he wouldn't have done our dirty work for us. So which side is he on?

Actually, come to think of it: Who wants to bet that Ulraunt is now a Doppleganger? Anyone?

[Ulraunt leaves]

Right, now how do I get outta here?

Tethtoril: Hello, young one. I am sorry to see thee in such terrible circumstances. I know thee well enough to see that you have been falsely accused. Tomorrow Ulraunt will most likely sentence thee to be sent to Baldur's Gate. There, thou wouldst receive the death penalty for these actions. I know that Gorion would not want to see his only child killed a scant few weeks after his own death. 'Tis as a favor to his memory that I will help thee escape. Make thy way through the catacombs beneath the library, but disturb them not. I have your possessions with me; you must take them and go with haste.
Branwen: Do you know anyone by the name of Koveras?
Tethtoril: I know of no one named Koveras, but Koveras is the reverse of Sarevok, a young man who accompanied the leaders of the Iron Throne when they first came. I know not where he has gone.

Tethtoril to the rescue! Mind you, from what I just heard of the secret catacombs under Candlekeep, it doesn't sound like a very good place to be.

Tethtoril: It is now time for you to go, [Player]. I can teleport you to the secret room that leads to the catacombs, but from there you are on your own. You must be careful within the catacombs, as there are many guardians and traps, and perhaps whoever planned these murders. However dangerous the catacombs may be, they are a safer alternative to Ulraunt's wrath.
Branwen: Why can't you teleport us outside of Castlekeep?
Tethtoril: Candlekeep is protected by powerful runes that seal it from divinatory and alteration magics. If I were to teleport you outside of Candlekeep, you would be ripped asunder when you came in contact with the protective field. Trust me child, this is the only way.

Koveras = Sarevok? Bollucks lets see here, K-O-V-E-R-A-S backwards spells S-A-R-E...alright fine. He's obviously working for Sarevok. Pretty clear which side of the fence he's on. He's going on the "People-I-Should've-Killed- When-I-Had-The-Chance" list.

Narrator: This door leads back to the upper levels of the keep. From the looks of it, it is heavily warded. Luckily, Tethtoril teleported you past such an obstacle. Common sense dictates that you make your escape through the opposite door.
Imoen: Yer a queer fellow.
Faldorn: Nature is all.
Branwen: By Valkur's mighty blade.

With a flash of magic, we ended up here. I only knew we were in Candlekeep because there were more bloody bookshelves.

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